All formats, out now, £various
While many superhero games simply shoehorn your inky heroes into generic brawlers, blasters and platformers, 2004's Spider-Man 2 was the first Marvel adventure to make you really feel like the pumped-up guardian of a sprawling metropolis. And now that Sam Raimi's latest opus is swinging into cinemas, gamers have another chance to slip into the webhead's Lycra pants.
As before, the game's main appeal is its colossal polygonal Manhattan, only this time the city is nearly three times bigger than before and even features underground sewers where you can chase slippery customers such as The Lizard. Swinging round the streets also allows you to take on random challenges and stray from the movie plot, but these optional quests now see you defusing a violent turf battle between rival gangs, a vast improvement on the last game's tedious pizza delivery challenges.
However, the most obvious change this time is the interactive movies; when Spidey first scraps Sandman, for example, the normal action cuts to lightning-paced in-game film where players hit certain buttons at key moments - a la God Of War - allowing you to steer the cutscene and play an active role in the game's most visually stunning moments.
Anyone who played Spider-Man 2 will be in familiar territory, and this latest spin-off is more an evolution of the series than a new approach. But to experience life as a virtual crimefighter, this is essential.




MORE FILM AND MUSIC




